Trapped figure

A potentially trapped figure is a bishop, knight, rook, or queen with zero or one safe way out: an empty square, an undefended capture that is not recapturable, or a capture of equal or stronger material. In WayChess you look at White pieces on ranks 3–8 and Black pieces on ranks 1–6 — not pieces still sitting on their own first two ranks.

Why you should notice it

A trapped piece is a tactic you can take — if you notice it while there is still time. The piece still has legal squares. They are just all covered. Assuming “it can move” is how the net is missed.

When to check it

During threat assessment, is one of *my* pieces close to being trapped? While finding a move, is one of *theirs*? You are not yet calculating the full hunt. You are noticing that the piece has almost nowhere to go.

Why players miss it during games

Puzzles called “trap the queen” start after the net is obvious. The useful moment is while the piece still looks developed.

How WayChess trains it

You mark trapped (or potentially trapped) pieces for you and for the opponent, including a stricter level-2 variant. Feedback checks the exact set. If none qualify, submit empty.

Related checks

Advanced pawn is another “almost nowhere to go” flag. Walking into an attack is how a piece often becomes trapped one move later.

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